Category Archives: Design

Captive. A fitting final entry to my bneeth contributions

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Over the course of a little over a year I’ve shared some parts of my creative process in photography. In the end I tried out a bunch of different cameras to solve a creative problem and came up with a pretty good solution. But when that story ends, another begins and the search for a different tool takes over. Read more

The Makings of a capsule collection.

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Skateboarding exists as the base that brings many different strong personalities together and as a common thread, holds the ability to somehow erase differences and bring out the best in people. So when Sitka asked me if I’d like to help put together a capsule collection for their line my immediate thought was that we should explore the multiple personalities found in skateboarding. The Mechanic, The Artist, The Builder. The Writer, The Musician… Read more

MAKING MAGAZINES ISN’T EASY

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Making magazines isn’t easy. Deadlines generally get blown instead of the editors themselves, and more often than not it’s a thankless, underpaid profession. You don’t make money in media. Well, skate/snow media anyways. You do it because you love it, or because no other profession would have you.

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DUST ON CRUST – THE NEXT BIG THING

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I’ve always loved single panel comics from The Far Side when I was a kid to Penthouse as a teenager, and now The New Yorker.  I’ve wanted to do my own comic for a while, but I’m no artist, so Toronto illustrator Smolik agreed to put pencil to paper and bring my stupid ideas to life.

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MASTERING THE KOROBEINIKI

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Several weeks before I was born, the video game “Tetris” debuted. That funny Russian gingle playing in the background as blocks drop down at an increasing rate may have been the theme song of my youth (that or the one from Ghostbusters).

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